I rendered out a multichannel exr with a render ID pass.
It looks fine in the VFB, but in Nuke it just looks black. As I understand it, the render ID pass is integer numbers rather than colors. Does anyone know how I would be able to extract mattes from this in Nuke, or in any other comp program for that matter?
thanks!
(p.s. yes I realize that Chaos does not make Nuke)
It looks fine in the VFB, but in Nuke it just looks black. As I understand it, the render ID pass is integer numbers rather than colors. Does anyone know how I would be able to extract mattes from this in Nuke, or in any other comp program for that matter?
thanks!
(p.s. yes I realize that Chaos does not make Nuke)
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