In Mental Ray you can manually set the Fresnel effect in the mia shader, giving values for the 0 degree and 90 degree reflections. AFAIK this is not possible in the VrayMtl and it works instead through the IOR value. So based on that...
1) I would like to add the ability to override the fresnel IOR in the VrayMtl and manually set the 0 and 90 degree reflections, like in the mia shader.
2) until then, is there a table someone knows of that converts IOR values into their corresponding 0 degree and 90 degree values? Like:
IOR:1.33 = 90 degree:100%, 0 degree:0%
and so on...
I've seen math formulas (which just hurt my head), but not any kind of conversion table (note that I do not mean a table listing materials and their IOR values).
thanks!
1) I would like to add the ability to override the fresnel IOR in the VrayMtl and manually set the 0 and 90 degree reflections, like in the mia shader.
2) until then, is there a table someone knows of that converts IOR values into their corresponding 0 degree and 90 degree values? Like:
IOR:1.33 = 90 degree:100%, 0 degree:0%
and so on...
I've seen math formulas (which just hurt my head), but not any kind of conversion table (note that I do not mean a table listing materials and their IOR values).
thanks!
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