I'm sure this has been posted before but is there a solution to get objects above a ground plane to reflect onto the ground plane when using a Vray material wrapper connected to a Vray Light Material (non-emitting..just the camera mapped texture applied to the groundplane)
Matte Surface is selected,
Alpha Contribution is -1
shadows and affect alpha are on and the reflection amt is 1
Matte Surface is selected,
Alpha Contribution is -1
shadows and affect alpha are on and the reflection amt is 1
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