I noticed VR2.0 for Maya has "Automatic support for both Mari- and Mudbox-style tiled textures - automatically load the correct texture bitmaps depending on the UV tiles of the rendered object."
Is there some documentation or small tutorial on how to set this up. Am I correct to assume that i can select the first texture in the chain, for example shirt_u1_v1.tif and VR will read the rest of the textures without loading them into maya? (shirt_u2_v1.tif, u4,u5 ect)
I attempted to load in a model with multiple UVs and had no success in automatically loading the texture files.
Thanks!
Is there some documentation or small tutorial on how to set this up. Am I correct to assume that i can select the first texture in the chain, for example shirt_u1_v1.tif and VR will read the rest of the textures without loading them into maya? (shirt_u2_v1.tif, u4,u5 ect)
I attempted to load in a model with multiple UVs and had no success in automatically loading the texture files.
Thanks!
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