Hey there,
I got a question concerning the Vray physical Cam. I have been working on some still images now where I had to insert 3d graphics into a background plate using mental ray.
Now I would like to switch to VRay using the physical Cam and I am surprised that the vray cam's FOV does not match the former maya cam's Angle of View although the settings are the same (DSLR with a full frame sensor of 36mmx24mm):
Maya Cam for rendering with mental ray:
Focal Length 16.2
Camera Aperture 1.417 0.945
This results in an Angle of View of 96.02 which should be right according to the formula for calculating the angle of view: 2* arctan (film width /(2*focal length))
(provided that the value maya states is the horizontal angle of view)
Vray Physical Cam:
VRay Camera Physical Focal Length: 16.2
Vray Camera Physical Film Width: 36
This results in an VRay Camera Physical FOV of 73.821 and I can clearly see that the rendered images differ.
Can anyone tell me where I am doing something wrong?
Thanks a lot!
I got a question concerning the Vray physical Cam. I have been working on some still images now where I had to insert 3d graphics into a background plate using mental ray.
Now I would like to switch to VRay using the physical Cam and I am surprised that the vray cam's FOV does not match the former maya cam's Angle of View although the settings are the same (DSLR with a full frame sensor of 36mmx24mm):
Maya Cam for rendering with mental ray:
Focal Length 16.2
Camera Aperture 1.417 0.945
This results in an Angle of View of 96.02 which should be right according to the formula for calculating the angle of view: 2* arctan (film width /(2*focal length))
(provided that the value maya states is the horizontal angle of view)
Vray Physical Cam:
VRay Camera Physical Focal Length: 16.2
Vray Camera Physical Film Width: 36
This results in an VRay Camera Physical FOV of 73.821 and I can clearly see that the rendered images differ.
Can anyone tell me where I am doing something wrong?
Thanks a lot!
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