Hi,
In MR for Maya there is an elliptical filter (enabled by using mipmap as the filter type) to sharpen the texture where needed. Is there a similar feature in VRay? Or, it's better to turn off all texture filtering?
Thanks,
Jason
In MR for Maya there is an elliptical filter (enabled by using mipmap as the filter type) to sharpen the texture where needed. Is there a similar feature in VRay? Or, it's better to turn off all texture filtering?
Thanks,
Jason
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