hi,
i've an object which has a Vray material applied to it. the material has refraction happening in it.
i've turned on affect channels to "all channels" but i still think i'm getting an incorrect alpha.
I'm attaching an rgb & aplha image of the render.
Am I missing some step or doing something wrong?
aditya
i've an object which has a Vray material applied to it. the material has refraction happening in it.
i've turned on affect channels to "all channels" but i still think i'm getting an incorrect alpha.
I'm attaching an rgb & aplha image of the render.
Am I missing some step or doing something wrong?
aditya
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