Hey there,
Sorry if this is a newbie question, but I've created the following maya launch script on my Linux workstation:
#!/bin/bash
export MAYA_LOCATION="/usr/autodesk/maya2012-x64";
export MAYA_RENDER_DESC_PATH="$MAYA_LOCATION/bin/rendererDesc";
export VRAY_FOR_MAYA2012_MAIN_x64="$MAYA_LOCATION/vray";
export VRAY_FOR_MAYA2012_PLUGINS_x64="$MAYA_LOCATION/vray/vrayplugins";
export VRAY_AUTH_CLIENT_FILE_PATH="/filer/sys/etc/vray";
export LD_LIBRARY_PATH="$MAYA_LOCATION/lib";
export MAYA_PLUG_IN_PATH="$MAYA_LOCATION/vray/plug-ins";
export MAYA_SCRIPT_PATH="$MAYA_LOCATION/vray/scripts";
export XBMLANGPATH="$MAYA_LOCATION/vray/icons/%B";
export PATH="$MAYA_LOCATION/bin:$PATH";
/usr/autodesk/maya2012-x64/bin/maya
So, how do I ensure that the Linux render nodes receive these same env settings during distributed renders?
Thanks,
-R
Sorry if this is a newbie question, but I've created the following maya launch script on my Linux workstation:
#!/bin/bash
export MAYA_LOCATION="/usr/autodesk/maya2012-x64";
export MAYA_RENDER_DESC_PATH="$MAYA_LOCATION/bin/rendererDesc";
export VRAY_FOR_MAYA2012_MAIN_x64="$MAYA_LOCATION/vray";
export VRAY_FOR_MAYA2012_PLUGINS_x64="$MAYA_LOCATION/vray/vrayplugins";
export VRAY_AUTH_CLIENT_FILE_PATH="/filer/sys/etc/vray";
export LD_LIBRARY_PATH="$MAYA_LOCATION/lib";
export MAYA_PLUG_IN_PATH="$MAYA_LOCATION/vray/plug-ins";
export MAYA_SCRIPT_PATH="$MAYA_LOCATION/vray/scripts";
export XBMLANGPATH="$MAYA_LOCATION/vray/icons/%B";
export PATH="$MAYA_LOCATION/bin:$PATH";
/usr/autodesk/maya2012-x64/bin/maya
So, how do I ensure that the Linux render nodes receive these same env settings during distributed renders?
Thanks,
-R
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