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IR map bake questions

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  • IR map bake questions

    Say I have a bunch of cubes right next to eachother, all of them with visibility turned off, then they turn on 1 by 1 on each frame. If I bake out the IR map and then set interp frames to 2, then it will blend between 5 frames and the light and shadows will fade on, instead of pop on at the correct time. Any ideas on how to fix this?
    Lead 3D Artist - A52/Elastic

    www.ianruhfass.com

  • #2
    Unfortunately the only way around it is to not use the irradiance map for this; brute force GI might work better in this case.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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