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We have shiny robots in our animations but the viewport feedback shows only as black until rendered, is there an override you can use just for viewport feedback?
Another way to do is to assign some material to the objects - this is the material that will appear in the viewports - and then use the V-Ray material override attributes on the shading group to specify the actual material for the rendering.
very interesting will give it a go.
I also noticed that there is a difference when using a quadro 600 card at home 1st image then an ATI card in the studio using Viewport 2, where does the pink come from?
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