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Is texture mapping with nearest neighbor filtering possible?

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  • Is texture mapping with nearest neighbor filtering possible?

    Hi,

    I always have the filtering turned off for file textures to let VRay calculate filtering based on the DMC, and this works well most of the times. Sometimes though it could be handy with a non-filtered texture, as is the case for close ups on LCD displays. Is there a way to get these textures filtered with nearest neighbor in VRay?

    The fix is probably there starring right into my eyes.

    /Max

  • #2
    You can add V-Ray Texture filter attribute to the texture and use nearest as a method for the texture filtering . Please refer to our online manual:
    http://www.spot3d.com/vray/help/maya...htm#tex_filter

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    • #3
      Thanks, that was what I needed. It was starring me im my face.

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