Hi,
This is more of a vray standalone question...
I'm wondering how much trouble it would be to code a vray standalone plugin to read two single frame vrmeshes with identical point count and polygon info, and do a simple linear interpolation between the points. Though I have limited c++ experience, (i've made some other plugins to read custom geometry files etc) It looks pretty straightforward from browsing through the sdk documentation. I'm on a really tight timeline with my current project though, and I don't have any time for r&d at the moment. If anyone had something I could drop in to do the job, or even give a basic outline of how I could structure the code, that would be really convenient. or if it was something that would take the developers here a few minutes to make, that would be awesome too. Thanks!
This is more of a vray standalone question...
I'm wondering how much trouble it would be to code a vray standalone plugin to read two single frame vrmeshes with identical point count and polygon info, and do a simple linear interpolation between the points. Though I have limited c++ experience, (i've made some other plugins to read custom geometry files etc) It looks pretty straightforward from browsing through the sdk documentation. I'm on a really tight timeline with my current project though, and I don't have any time for r&d at the moment. If anyone had something I could drop in to do the job, or even give a basic outline of how I could structure the code, that would be really convenient. or if it was something that would take the developers here a few minutes to make, that would be awesome too. Thanks!
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