Does a plugin/texture exist that will generate type on the fly based on live data from the scene? Or is there a way to add live variables into the image stamp? (Similar Max Thread)
I'm designing a 'shader calisthenics' scene for look dev, similar to an animation pose sequence that we use for rigging to test range of motion, deformation, etc. We'll load an asset into the scene, and it will stress test the shaders/textures in different lighting conditions.
I'd like to 'print' the light intensities into the frame buffer, along with other pertinent information, similar to what you see here: Link: Sony Article at Deathfall
Thanks.
I'm designing a 'shader calisthenics' scene for look dev, similar to an animation pose sequence that we use for rigging to test range of motion, deformation, etc. We'll load an asset into the scene, and it will stress test the shaders/textures in different lighting conditions.
I'd like to 'print' the light intensities into the frame buffer, along with other pertinent information, similar to what you see here: Link: Sony Article at Deathfall
Thanks.
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