Why VrayLights/MeshLights doesn't have "Photon Radius" parameter, like the Sun?. Would be possible modify its radius through command line?. How Vray chooses the VrayLights caustic photon radius?.
The radius of the photon is really important to reach a good setting for the caustics.
Any way to see the stored photons, like we can do in Mental Ray or with the imapviewer for see irrandiance maps here in Vray?
Caustics doesn't obey normal maps, right?, only pure geometry, like displacements, isn't it?
The radius of the photon is really important to reach a good setting for the caustics.
Any way to see the stored photons, like we can do in Mental Ray or with the imapviewer for see irrandiance maps here in Vray?
Caustics doesn't obey normal maps, right?, only pure geometry, like displacements, isn't it?
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