can you bake textures via command line ? I would love to do texture bakes on our render farm but I dont see any options for command like texture baking.
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Texture baking via command line
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Yes, you can use the following commands:
-bake_node name Specify object to bake render
-bake_map name Which UV set to use
-bake_padding float Edge padding in pixels
For example:
render -r vray -bake_node pCone1 -bake_map map1 scene_x.mb
To display a detailed list with common options you can type:
Render.exe -r vray -help
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