Hey,
I've been testing the hair shader, and I'm not getting results I would expect.
The specular is running vertically, when I would expect it to run horizontally.
I'm trying to get something like this:
Is there a way to adjust this?
BTW: Does the shader support scalp color/tip/base maps?
Totally under stand this is all still in beta, It would just make our pipeline simpler if we can do all our hair/fur renders in vray (currently deffering to renderman)
Maya 2011
Shave and Haircut
Vray
I've been testing the hair shader, and I'm not getting results I would expect.
The specular is running vertically, when I would expect it to run horizontally.
I'm trying to get something like this:
Is there a way to adjust this?
BTW: Does the shader support scalp color/tip/base maps?
Totally under stand this is all still in beta, It would just make our pipeline simpler if we can do all our hair/fur renders in vray (currently deffering to renderman)
Maya 2011
Shave and Haircut
Vray
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