Im running Maya 2012 vray2.00.04
64bit
I was modeling a simple sphere with displacement and bump maps to try and see the difference - the displacement on the other hand keeps blowing up my geometry twice the size.
This was just with a fractal mapped on the displacement, I get some true displacement, but the whole sphere becomes twice as large.
Maybe I overlooked a node? I am using the general displacement node. I just want to use it for a simple test and cannot get it to work properly.
I am modeling a matchstick and for the irregularities of the head I'd like to use a bump/displacement.
Any light? ops lol
Best regards,
DM
64bit
I was modeling a simple sphere with displacement and bump maps to try and see the difference - the displacement on the other hand keeps blowing up my geometry twice the size.
This was just with a fractal mapped on the displacement, I get some true displacement, but the whole sphere becomes twice as large.
Maybe I overlooked a node? I am using the general displacement node. I just want to use it for a simple test and cannot get it to work properly.
I am modeling a matchstick and for the irregularities of the head I'd like to use a bump/displacement.
Any light? ops lol
Best regards,
DM
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