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Baking Vray LightMTL not working

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  • Baking Vray LightMTL not working

    Good Morning;

    I am new to Vray LightMTL. I have used them to give me the proper look I need but they don't seem to bake? Is this normal ?I have never used them so I might be missing something in the process? All other objects in the scene bake fine so I don't believe it's related to my settings. I have also tried to create new bake sets with no success either?


    When I go through the bake process, the status bar in Maya says preparing bake, calculating and then does nothing?

    Do I need to convert the surface to a light mesh or anything else or do these just not bake? If that's the case, does anybody have a solution to achieve the same look that will bake?

    Thanks,

  • #2
    I turned off self illumination and the material will bake...

    Seems to look very close to results with self illumination turned on and the alpha seems to hold up well too. Some of the interior corners don't retain the same internal glows but this can be worked around....

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    • #3
      It would be helpful if you can post a scene or email it to vlado@chaosgroup.com so that I can check it out - I could not reproduce the problem in a simple test.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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      • #4
        I will strip a scene down and send it to you later this evening.

        thanks for the response.

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        • #5
          Hello,

          I have emailed you a scene with some questions as well? Have you received that? I'm in a deadline crunch and I need to know if you guys can help solve this or I will have to adjust the workflow and try something different. I would prefer to have an answer than give up and do something different and write the time spent off as wasted. Please let me know something????

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