Hi all,
we'd like to develop a special material for our project ( maya+vray ). After reading the SDK, we decided to use the material plugin. The question is we got nothing in final image, here is how we did the work:
1. Compile a maya material plugin like the Blinn project in samples.
2. Compile a vray material plugin (material, not BRDF)
3. Add description in desc.txt
4. Set all environnement variables for desc.txt and plugin PATH.
we still got nothing, the we said maybe the maya scene has not been properly translated to vray. We exported a material.vrscene to see if our plugin maya is translated as we hoped, in fact, NO! we got :
Since this question stopped us from a week ago, now we really need some help to figure out how the translator works!
HELP PLEASE!
Any help will be appreciated
we'd like to develop a special material for our project ( maya+vray ). After reading the SDK, we decided to use the material plugin. The question is we got nothing in final image, here is how we did the work:
1. Compile a maya material plugin like the Blinn project in samples.
2. Compile a vray material plugin (material, not BRDF)
3. Add description in desc.txt
4. Set all environnement variables for desc.txt and plugin PATH.
we still got nothing, the we said maybe the maya scene has not been properly translated to vray. We exported a material.vrscene to see if our plugin maya is translated as we hoped, in fact, NO! we got :
Code:
BRDFLayered VRayMyDiffuse@brdflayered { brdfs=List( ); transparency=Color(0, 0, 0); channels=List( ); } MtlSingleBRDF VRayMyDiffuse@material { brdf=VRayMyDiffuse@brdflayered; }
HELP PLEASE!
Any help will be appreciated
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