The documentation states:
Lens shift - allows the simulation of shift lenses for 2-point perspective. Changing this parameter is similar to applying a Camera correction modifier.
which is just taken from the 3ds Max documentation.
Does anyone know what the real world unit for the value in the lens shift is?
Thanks
Lens shift - allows the simulation of shift lenses for 2-point perspective. Changing this parameter is similar to applying a Camera correction modifier.
which is just taken from the 3ds Max documentation.
Does anyone know what the real world unit for the value in the lens shift is?
Thanks
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