I am making a sort of spiderweb material, and when I turn on raytrace refractive mode, it gets nice and glowy and looks perfect, but it takes about 15 times longer to render...Is there any way to achieve this kind of effect through some other way using blend materials or something? What exactly is it doing when you turn on refractive mode?
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FastSSS raytrace refractive mode is slow....
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Originally posted by X14Halo View PostI am making a sort of spiderweb material, and when I turn on raytrace refractive mode, it gets nice and glowy and looks perfect, but it takes about 15 times longer to render...Is there any way to achieve this kind of effect through some other way using blend materials or something? What exactly is it doing when you turn on refractive mode?
Best regards,
VladoI only act like I know everything, Rogers.
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Thanks for the fast response...I lowered the single scatter subdivs from 8 to 3 and it is much much faster now...although I don't know how flickery it made it for animation purposes. My AA is adaptive DMC 1,3 with a threshold of .01
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Well nevermind...it's just way too slow to render. Is there any way to create a bright white semi-transparent material that reacts to shadow (similar to the fog that gets applied) that I can use in a blend material instead?
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have you tried glossy refraction?Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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