Hi, I'm looking for some advice about speeding up my vray rendering workflows.
I'm working on a short film with around 40 shots built in maya (2012) and to be rendered in vray.
I'm working on 2/3 mac pro's (OSX 10.6.8. The project is HD and I'm having real issues with my day to day workflow. Tweaking renders is just taking way too long with vray, and i am spending all day twiddling my thumbs waiting for texture and lighting tweaks and no time actually working. I have tweaked the vray settings and found the fastest GI settings. The renders look great, however if i carry on like this it's going to take a year! I'm working in linear colourspace and the scenes are mainly architectural in feel, although there is some animation too.
As far as i can see i have 3 options:
1. Build all my textures in viewport 2.0 with maya shaders, push this as far as i can go, use maya lights for speed then change all the lights and shaders to vray right at the end. Does any one use this method or is it lunacy?
2. Try to get vray RT up and running. Maybe I need a new graphics card? So far the Vray RT never seems to update, or takes ages. Using the IPR/ Vray pop up seems to be very unreliable, even with CPU rendering, and my ATI radeon HD 5770 doesn't seem do give me any GPU rendering. Am i doing something wrong? Should i get a quadro or 5870?
3. Buy a new machine. Is OSX a no- no with Vray? Would i get much more speed from an HP z600/ z800/ z820? Or will i just be in the same situation?
can anyone advise on any of these (or all)? any help would be much appreciated
I'm working on a short film with around 40 shots built in maya (2012) and to be rendered in vray.
I'm working on 2/3 mac pro's (OSX 10.6.8. The project is HD and I'm having real issues with my day to day workflow. Tweaking renders is just taking way too long with vray, and i am spending all day twiddling my thumbs waiting for texture and lighting tweaks and no time actually working. I have tweaked the vray settings and found the fastest GI settings. The renders look great, however if i carry on like this it's going to take a year! I'm working in linear colourspace and the scenes are mainly architectural in feel, although there is some animation too.
As far as i can see i have 3 options:
1. Build all my textures in viewport 2.0 with maya shaders, push this as far as i can go, use maya lights for speed then change all the lights and shaders to vray right at the end. Does any one use this method or is it lunacy?
2. Try to get vray RT up and running. Maybe I need a new graphics card? So far the Vray RT never seems to update, or takes ages. Using the IPR/ Vray pop up seems to be very unreliable, even with CPU rendering, and my ATI radeon HD 5770 doesn't seem do give me any GPU rendering. Am i doing something wrong? Should i get a quadro or 5870?
3. Buy a new machine. Is OSX a no- no with Vray? Would i get much more speed from an HP z600/ z800/ z820? Or will i just be in the same situation?
can anyone advise on any of these (or all)? any help would be much appreciated
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