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Hdri as a matte pass and separate?

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  • Hdri as a matte pass and separate?

    Just curious if there is a way to set the Hdri to 'invisible', but have it output as a separate pass? I'm using the lightdome light with an Hdri pluggin in.
    I think in a previous version of Vray I was able to set it to invisible, but it kept it with Alpha. Or no? I'm using the latest stable build released for my work.. no nightly
    builds yet.
    thx

  • #2
    Hi,
    If you set Dome light to "Invisible" you will get alpha on it.
    In your case you could try to set the HDR file as a Background texture and keep the "Invisible" option for Dome light on or you can use Multi-matte render element to extract the background (Dome light HDR) in separate pass.
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

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