Hi,
I´m working in a big scene with many nurbs objects.
(a STEP import from client construction data)
Now I´m searching for the possibility to set the generaly tesselation quality of all meshes in the scene.
I thought, that the "default displacement and subdivision" inside the vray rendersettings make this job for nurbs objects too!
But I´m playing arround with the parms and nothing changes.
All Objects are rendered in maximum roundness quality.
I know that I can use the nurbs attribute for every object, what I do from time to time.
But I´ve no idea, to set these attribute for 10thousends of objects.
I hope that there is a global quality option!
But where?
Thanks for help,
Jörg
I´m working in a big scene with many nurbs objects.
(a STEP import from client construction data)
Now I´m searching for the possibility to set the generaly tesselation quality of all meshes in the scene.
I thought, that the "default displacement and subdivision" inside the vray rendersettings make this job for nurbs objects too!
But I´m playing arround with the parms and nothing changes.
All Objects are rendered in maximum roundness quality.
I know that I can use the nurbs attribute for every object, what I do from time to time.
But I´ve no idea, to set these attribute for 10thousends of objects.
I hope that there is a global quality option!
But where?
Thanks for help,
Jörg
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