Hi,
So I am currently trying to find the best solution for my problem. I am using vray fur to add a type of sugar coating for my animated geo that I am lighting. In one scene there is a particle instancer instancing being used to duplicate the model hundreds of times. I am trying to figure a way to add the fur to the instanced particles if possible. I did add the fur to the source geo for the instancer but expecting didnt work. I am wondering if there is a way to accomplish this or maybe a post pythong script that could add it to the instanced geo once translated.
Michael
So I am currently trying to find the best solution for my problem. I am using vray fur to add a type of sugar coating for my animated geo that I am lighting. In one scene there is a particle instancer instancing being used to duplicate the model hundreds of times. I am trying to figure a way to add the fur to the instanced particles if possible. I did add the fur to the source geo for the instancer but expecting didnt work. I am wondering if there is a way to accomplish this or maybe a post pythong script that could add it to the instanced geo once translated.
Michael
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