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V-Ray turns off undo queue?

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  • V-Ray turns off undo queue?

    Hi,

    I guess it's there for a reason, but in the unlikey chance it is not. Is there a reason why V-Ray turns off undo queue while rendering? Or perhaps this is even Maya doing this.

    From memory it never did this in the past.

    Kind Regards,
    Maya 2020/2022
    Win 10x64
    Vray 5

  • #2
    Undo works fine for me and I don't think we do anything to disable it. Do you have some more information how to reproduce the situation?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      It's probably maya related, I have had this bug in both maya 2011 and 2012, with or without vray. From what I've heard, it turns off the undo when you press a certain combination of buttons, maybe the render button is one of them.

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      • #4
        Hi guys,

        I have discovered a little more, when V-Ray uses Maya's Render View it is possible to use the undo command while rendering. However when using the V-Ray Framebuffer, during a render, it seems that something is turning off the undo queue.

        When the render is finished, the undo queue turns back on.

        This only affects V-Ray, RT does not have this issue.

        Maya 2013.5x64 and any recent V-Ray should be able to replicate the issue.

        It's not really a huge problem though.

        Cheers.
        Maya 2020/2022
        Win 10x64
        Vray 5

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        • #5
          I'd found in the past that if you have more than one VRayEnvironmentPreview node in your scene, a mel error isn't caught properly and kills the undo queue.

          I patched the vrayRenderLayerChangedCallback script, and wrapped catchQuiets around the editRenderLayerGlobals statements to fix it.

          Basically the proc does undoInfo -stateWithoutFlush off/on at the head and tail.

          Hope this helps,

          --T

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