Hi Guys,
I am using VRay for maya, In LightRect how can I make it shine parallell rays with distance fall off, so that it only spreads in one direction and not sideways, I know we can turn on NoDecay in the options, but that makes an infinite light, but still spreads sideways?
cheers
I am using VRay for maya, In LightRect how can I make it shine parallell rays with distance fall off, so that it only spreads in one direction and not sideways, I know we can turn on NoDecay in the options, but that makes an infinite light, but still spreads sideways?
cheers
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