Hello,
I'm wondering if VRay supports some kind of Level of Detail (LOD)
For example, I have this :
-High poly object, shaded with high resolution textures.
-Low poly object, shaded with low resolution textures.
Depending on the distance from the camera to the object, VRay would render this :
-Near : High poly and high resolution textures.
-Medium : a fade between the 2 kind of objects (in that case both levels are rendered and automatically blended).
-Far : Low poly and low resolution textures.
I have used it in some other famous renderer, this feature is a life saver.
Is it possible in VRay ?
Thanks.
I'm wondering if VRay supports some kind of Level of Detail (LOD)
For example, I have this :
-High poly object, shaded with high resolution textures.
-Low poly object, shaded with low resolution textures.
Depending on the distance from the camera to the object, VRay would render this :
-Near : High poly and high resolution textures.
-Medium : a fade between the 2 kind of objects (in that case both levels are rendered and automatically blended).
-Far : Low poly and low resolution textures.
I have used it in some other famous renderer, this feature is a life saver.
Is it possible in VRay ?
Thanks.
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