I'm trying to wrap my head around vray environment fog. I've read the docs, but while they explain all the parameters they don't really discuss the most basic stuff like how to hook up the nodes.
Environment Fog. I finally figured out that I should check "Use environment volume" in the render settings and hook up a VRay Environment Fog.
1. If I set for distance to 10, shouldn't that mean that an object 10 units from the camera is completely obscured by fog? It doesn't seem to work that way, so I'm looking for a little help in understanding the logic.
2. The other Fog nodes. How to attach these to geometric objects? And can you hook up Vray Environment Fog to geometry?
Note to chaos group: It would be great to have simple scenes for these nodes so we can dissect. Thanks!
Environment Fog. I finally figured out that I should check "Use environment volume" in the render settings and hook up a VRay Environment Fog.
1. If I set for distance to 10, shouldn't that mean that an object 10 units from the camera is completely obscured by fog? It doesn't seem to work that way, so I'm looking for a little help in understanding the logic.
2. The other Fog nodes. How to attach these to geometric objects? And can you hook up Vray Environment Fog to geometry?
Note to chaos group: It would be great to have simple scenes for these nodes so we can dissect. Thanks!
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