Hi,
I am trying to figure this out but get stuck and wondering if it's impossible at the moment in VRay.
I want to set a piece/group of objects to block specified light(s) diffuse and specular contribution while the light blocker is not showing up in the reflection of other scene objects.
ex. If there is a light blocker between a shiny character and a rect light, I want the light blocker to occlude the lighting for the character but not show up in the character's reflection. Is it possible? I have been testing with turning on/off Primary visibility and reflection visibility, and setting up VrayObjectProperties, but still cannot achieve this level of control.
I am trying to figure this out but get stuck and wondering if it's impossible at the moment in VRay.
I want to set a piece/group of objects to block specified light(s) diffuse and specular contribution while the light blocker is not showing up in the reflection of other scene objects.
ex. If there is a light blocker between a shiny character and a rect light, I want the light blocker to occlude the lighting for the character but not show up in the character's reflection. Is it possible? I have been testing with turning on/off Primary visibility and reflection visibility, and setting up VrayObjectProperties, but still cannot achieve this level of control.
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