I'm expecting the diffuse render pass (render element) to be flat colors. Like it is illustrated here:
http://www.spot3d.com/vray/help/maya...erelements.htm
However when fresnel is checked in the VrayMtl, there is shading on the diffuse render element (from the edges of the fresnel).
Is that correct behavior?
http://www.spot3d.com/vray/help/maya...erelements.htm
However when fresnel is checked in the VrayMtl, there is shading on the diffuse render element (from the edges of the fresnel).
Is that correct behavior?
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