Its possible to use Maya 2d and 3d textures as Displacement?.
I'm trying it, but I haven't results if I connect a simple checker or grid.
With files always works, projected inclusive, but neither noise, mountain, fractal...
Is there any reason for this?. In diffuse color it works perfectly!
This limitation is only for displacement, or there is some channel that neither works?.
I'm using Nightly vray_adv_22501_maya2012_x64_22616.
I'm trying it, but I haven't results if I connect a simple checker or grid.
With files always works, projected inclusive, but neither noise, mountain, fractal...
Is there any reason for this?. In diffuse color it works perfectly!
This limitation is only for displacement, or there is some channel that neither works?.
I'm using Nightly vray_adv_22501_maya2012_x64_22616.
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