Hi,
I've tried fiddling around with light cache settings for ages and help files but I can never get it accurate. Not even 2000 subdivs.
The tabletop is 50mm thick and penetrates through a thick solid wall, yet I'm still getting some insane light leak:

You can see it under the table.
1000 Subdivs
DMC .85 Adaptive Amount
Adaptive Threshold .01
Sample Size .01 (default value is terrible)
I also have it set to Light Cache for primary and secondary to illustrate the problem.. it looks terrible with irradiance mapping in the primary as well.
There is also a skylight behind the window.
Are there any more tricks with V-Ray I can pull?
Apart from Brute Force
Edit: Retrace threshold and check sample visibility do not solve this light leak either.
I've tried fiddling around with light cache settings for ages and help files but I can never get it accurate. Not even 2000 subdivs.
The tabletop is 50mm thick and penetrates through a thick solid wall, yet I'm still getting some insane light leak:
You can see it under the table.
1000 Subdivs
DMC .85 Adaptive Amount
Adaptive Threshold .01
Sample Size .01 (default value is terrible)
I also have it set to Light Cache for primary and secondary to illustrate the problem.. it looks terrible with irradiance mapping in the primary as well.
There is also a skylight behind the window.
Are there any more tricks with V-Ray I can pull?
Apart from Brute Force

Edit: Retrace threshold and check sample visibility do not solve this light leak either.
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