Hey There,
So I've got a Windows 7 and OSX Lion machine at my disposal, and I've been able to setup distributed rendering to work great between them!
Only problem though... is I cant figure out how to make texture maps accessible to the render slave (OSX).
Normally I use UNC file paths when distributed rendering between my windows machines, but the Mac doesn't seem to like that.
My windows machine is the main one where the project files and textures are located... and the render is being fired off from.
Any tips on what I can do to get DR to work with textures between the two OS's?
I'm using Maya 2013 and VRay 2.30.01
Thanks!
So I've got a Windows 7 and OSX Lion machine at my disposal, and I've been able to setup distributed rendering to work great between them!
Only problem though... is I cant figure out how to make texture maps accessible to the render slave (OSX).
Normally I use UNC file paths when distributed rendering between my windows machines, but the Mac doesn't seem to like that.
My windows machine is the main one where the project files and textures are located... and the render is being fired off from.
Any tips on what I can do to get DR to work with textures between the two OS's?
I'm using Maya 2013 and VRay 2.30.01
Thanks!
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