Hello all,
Vlado, I have to ask one question regarding VRay Dirt radius, like the setup with the Refl.Glossiness thread, which can be emulated 1:1 with 3dsmax using a blend node in Maya.
1.What setup is needed or how I control the Radius once I plug in a blender node to achieve the setup as the bottom part of the image on the left?
2.Exclude section setup in Maya?

Cheers
Vlado, I have to ask one question regarding VRay Dirt radius, like the setup with the Refl.Glossiness thread, which can be emulated 1:1 with 3dsmax using a blend node in Maya.
1.What setup is needed or how I control the Radius once I plug in a blender node to achieve the setup as the bottom part of the image on the left?
2.Exclude section setup in Maya?
Cheers
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