Heya
I was wondering is it possible to control the noise of lights/materials/dof that come out of engine so that we can tint it? Or match it to camera noise or something like that? Just doing a study of vray dof and how well I can get it to look photographic and giving all the great options that vray has I'm sort of missing rgb noise. Well atm I can either sky rock render settings to get great noise-free image and noise it up back in PS but maybe it would be possible to render on lower settings with rgb noise.
I bet vray has some type of algorithms that deal with noise and physically reduce it as it render along, maybe there is a way to tweak them to give us some rbg noise variations?
Thanks, bye.
I was wondering is it possible to control the noise of lights/materials/dof that come out of engine so that we can tint it? Or match it to camera noise or something like that? Just doing a study of vray dof and how well I can get it to look photographic and giving all the great options that vray has I'm sort of missing rgb noise. Well atm I can either sky rock render settings to get great noise-free image and noise it up back in PS but maybe it would be possible to render on lower settings with rgb noise.
I bet vray has some type of algorithms that deal with noise and physically reduce it as it render along, maybe there is a way to tweak them to give us some rbg noise variations?
Thanks, bye.
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