Is there a way in V-Ray for Maya to suck light out of a scene?
I don't think it's possible... but what I'm talking about is creating a light with a negative intensity value which would make such a light source remove light from the scene where it would otherwise cast light. Back in the (pre-Vray) day when GI was barely usable for mortals, I used this a lot to "paint" light out of a scene.
I don't think it's possible... but what I'm talking about is creating a light with a negative intensity value which would make such a light source remove light from the scene where it would otherwise cast light. Back in the (pre-Vray) day when GI was barely usable for mortals, I used this a lot to "paint" light out of a scene.
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