If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
Exciting News: Chaos acquires EvolveLAB = AI-Powered Design.
To learn more, please visit this page!
New! You can now log in to the forums with your chaos.com account as well as your forum account.
Thats quite cool... Would it be possible (if its not yet... in maya) to add to that custom_color other passes ie. reflection ?
So if I have my custom shader with its reflection output. I would like to have a reflection pass which include my shader+all other reflections from other scene shaders. Is it doable? The same thing goes for material select... Atm we have to have 1 pass for reflections and 1 for matt select reflections... wed like to merge that in to one.
There is an option in the nightlies to propagate render elements through reflections. So you can tell other materials to propagate your material select element through their reflections. So that problem is already solved
Comment