I have a volumetric caustic scene working (classical participating media volume + crystal sphere + light casting photons).
The fact is, I haven't very clear rules of Vray volumetric caustics. In understand it not always behaves as in real life it should be.
I'm using volumetric caustics, mainly for get a clue of whats really happening with my caustics, more like a "photons viewer" like other thing..
Although my real purpose is a scene lighting where light becomes from a jacuzzi (full of water), creating a caustic lightning all over the scene, so with this purpose I've been trying to understand how Vray caustic system works. So I make some tests, maybe its me who is wrong, so I would like to share this with the forum.
This is first test. Two crystal balls and a reflector (half donut), inside a fog volume. Light is OUTSIDE volume:
![Click image for larger version
Name: LightOutBallsIn.jpeg
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ID: 877581](filedata/fetch?id=877581&d=1711612174)
Second test. Exactly the same, but this time, with ligth INSIDE volume. No caustics anywhere. Why?. Its that physically correct?
![Click image for larger version
Name: LightInBallsInNOcaustics.jpeg
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ID: 877582](filedata/fetch?id=877582&d=1711612174)
Third test.
Blueball and Light, out of Volume, Green ball and reflector inside it. Caustics doesn't go through green ball. Is this physically correct?. I have done another test (not published), turning green ball in a blue ball (for the blue beam light), still doesn't go through the ball. The same with two balls with no color (fog vraymtl color to white), no light beam go-throught.
![Click image for larger version
Name: LightBallOutBallIn.jpeg
Views: 1
Size: 79.3 KB
ID: 877583](filedata/fetch?id=877583&d=1711612174)
Fourth test. The same as the third, but with light INSIDE blue ball, and this two still OUT of the volume. Green ball and reflector inside volume. Should not be "blue" light exiting from inside blue ball?
![Click image for larger version
Name: LighInsideBallAllOutVolume.jpeg
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Size: 80.8 KB
ID: 877584](filedata/fetch?id=877584&d=1711612174)
Fifth one: Light INSIDE blue ball, and both INSIDE volume. Green ball and reflector, outside
![Click image for larger version
Name: LightInsideBallAllINvolume.jpeg
Views: 1
Size: 8.3 KB
ID: 877585](filedata/fetch?id=877585&d=1711612174)
I need another post to continue (forum limitations).
The fact is, I haven't very clear rules of Vray volumetric caustics. In understand it not always behaves as in real life it should be.
I'm using volumetric caustics, mainly for get a clue of whats really happening with my caustics, more like a "photons viewer" like other thing..
Although my real purpose is a scene lighting where light becomes from a jacuzzi (full of water), creating a caustic lightning all over the scene, so with this purpose I've been trying to understand how Vray caustic system works. So I make some tests, maybe its me who is wrong, so I would like to share this with the forum.
This is first test. Two crystal balls and a reflector (half donut), inside a fog volume. Light is OUTSIDE volume:
Second test. Exactly the same, but this time, with ligth INSIDE volume. No caustics anywhere. Why?. Its that physically correct?
Third test.
Blueball and Light, out of Volume, Green ball and reflector inside it. Caustics doesn't go through green ball. Is this physically correct?. I have done another test (not published), turning green ball in a blue ball (for the blue beam light), still doesn't go through the ball. The same with two balls with no color (fog vraymtl color to white), no light beam go-throught.
Fourth test. The same as the third, but with light INSIDE blue ball, and this two still OUT of the volume. Green ball and reflector inside volume. Should not be "blue" light exiting from inside blue ball?
Fifth one: Light INSIDE blue ball, and both INSIDE volume. Green ball and reflector, outside
I need another post to continue (forum limitations).
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