Hi,
In 3ds Max there is a handy option to turn on "Override Mtl" in the global switches. This allows you to override the scene materials when rendering, without the need to change each mtl separately.
I was wondering if something like this is available for Maya?
I couldn't find it in the help files.
In 3ds Max there is a handy option to turn on "Override Mtl" in the global switches. This allows you to override the scene materials when rendering, without the need to change each mtl separately.
I was wondering if something like this is available for Maya?
I couldn't find it in the help files.
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