Hi,
I want to displace objects with other objects at render time based on a remapped distance from closestpointonmesh.
As the maya plugin isn't impemented is there some other way to do this?
Obviously i could bake out a dirt pass, remap the black and white values and pass this back into the displacement... but it would be great if there was some way to do it all at render time.
Nathan
I want to displace objects with other objects at render time based on a remapped distance from closestpointonmesh.
As the maya plugin isn't impemented is there some other way to do this?
Obviously i could bake out a dirt pass, remap the black and white values and pass this back into the displacement... but it would be great if there was some way to do it all at render time.
Nathan
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