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Use Irradiance map per object

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  • Use Irradiance map per object

    Hi,

    Does anybody know if it possible to set the "use irradiance map" option per object instead of setting it in the shader?

    I tried to do it with user attributes and connect those to that option, but it did not work.

    I have to use the same shader for several objects and want to brute force render the animated objects and the other objects should use the baked irradiance map.

    Many thanks in advance
    Andreas
    http://www.andreas-reimer.de
    http://www.renderpal.com
    my HDRI and texture collection

  • #2
    This is not possible right now, but has been requested before by our 3D guys and we'll get to it.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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