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Refraction not affecting alpha?

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  • Refraction not affecting alpha?

    hey guys working on a car that i am looking through the front glass all the way through the back, but for some reason my windshield material is not (refraction material) affecting my alpha. Alpha is pure white. i have properties affecting all channels and my ior at the moment is 1.0,depth is set to 8. if i use opacity it works, but if i use refraction it doesn't. any ideas?
    PLAY
    www.kriscabrera.com
    kris@kriscabrera.com

  • #2
    Originally posted by kriscabrera15 View Post
    hey guys working on a car that i am looking through the front glass all the way through the back, but for some reason my windshield material is not (refraction material) affecting my alpha. Alpha is pure white. i have properties affecting all channels and my ior at the moment is 1.0,depth is set to 8. if i use opacity it works, but if i use refraction it doesn't. any ideas?
    Hi Kris,

    Do you have strong reflections added to your windshield material?
    What value you are using for the refractions glossiness ? There are some issues with "Affect all channels" and glossy refractions.

    Can you post a scene or a screenshot?
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      i figured it out it was a matte issue, i have the affect refractions on the geometry, unchecked that and am good. Noob mistake lol
      PLAY
      www.kriscabrera.com
      kris@kriscabrera.com

      Comment


      • #4
        Thank you for updating the topic.
        Tashko Zashev | chaos.com
        Chaos Support Representative | contact us

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