Hi,
I'm trying to apply a displacement to a proxy that I have in a scene. Since it's easier for our workflow to apply the material after the creation of our proxy, I can't create the displacement in the original mesh.
I have 2 different materials in the proxy, and they don't even have overlapping UDIMs, but I can't apply the subdivision and displacement properties to just one of them.
The other thing is that using the vray proxy, the <UDIM> tag is perfectly working, but if I apply the same material to the same geo, but imported, so not as proxy but mesh, then the texture is not recognized and renders as pure white.
Any ideas on how to use vray displacement with proxies that have multiple objects inside?
Thank you
Gianluca
I'm trying to apply a displacement to a proxy that I have in a scene. Since it's easier for our workflow to apply the material after the creation of our proxy, I can't create the displacement in the original mesh.
I have 2 different materials in the proxy, and they don't even have overlapping UDIMs, but I can't apply the subdivision and displacement properties to just one of them.
The other thing is that using the vray proxy, the <UDIM> tag is perfectly working, but if I apply the same material to the same geo, but imported, so not as proxy but mesh, then the texture is not recognized and renders as pure white.
Any ideas on how to use vray displacement with proxies that have multiple objects inside?
Thank you
Gianluca
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