just switch from MentalRay to Vray. everything works great so far.
I noticed the normal render element from Vray is different from the render pass from MR.
It looks similar to the normalCam from MR but x is inverted. Y and Z are close but not exactly.
We have used the normal passes(camera, world and object) in re-light in post quite a lot. just want to make sure the normal in the render element from vray is suitable to use in re-light. if not, should I connect the info from sample info to extra-tex to get a more accurate normal pass. Thanks.
btw, figured out how to output position pass from vray
I noticed the normal render element from Vray is different from the render pass from MR.
It looks similar to the normalCam from MR but x is inverted. Y and Z are close but not exactly.
We have used the normal passes(camera, world and object) in re-light in post quite a lot. just want to make sure the normal in the render element from vray is suitable to use in re-light. if not, should I connect the info from sample info to extra-tex to get a more accurate normal pass. Thanks.
btw, figured out how to output position pass from vray
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