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How to NOT render on the local machine when distribute rendering

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  • How to NOT render on the local machine when distribute rendering

    Hi,
    I am working on one machine and would like to use distributed rendering. However, even if I configured 2 other machines in the DR settings, my local machine's CPU is highly used during render.
    How can I remove it from local rendering ?
    Thanks !

  • #2
    The ability to remove the localhost from DR is only available in V-Ray 3.0 - the checkbox is in the DR settings window

    depending on your OS, you could adjust the process affinity so your host machine isn't completely choked up on the rendering process
    Brendan Coyle | www.brendancoyle.com

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    • #3
      Originally posted by cheerioboy View Post
      The ability to remove the localhost from DR is only available in V-Ray 3.0 - the checkbox is in the DR settings window

      depending on your OS, you could adjust the process affinity so your host machine isn't completely choked up on the rendering process

      I'm pretty sure its also available in Nighties for 2.4....
      CGI - Freelancer - Available for work

      www.dariuszmakowski.com - come and look

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      • #4
        Originally posted by DADAL View Post
        I'm pretty sure its also available in Nighties for 2.4....
        They're still updating 2.4?! Why did I upgrade
        Brendan Coyle | www.brendancoyle.com

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        • #5
          Thanks for your prompt answer. As I would like the local machine really not to render, it seems that patience for version 3 will be the rule.
          I am on Maya/Mac.
          Cheers, Laurent

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          • #6
            Originally posted by lcrivell View Post
            Thanks for your prompt answer. As I would like the local machine really not to render, it seems that patience for version 3 will be the rule.
            I am on Maya/Mac.
            Cheers, Laurent
            Or just get nightly for 2.xx and you will have it today
            CGI - Freelancer - Available for work

            www.dariuszmakowski.com - come and look

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            • #7
              Sorry for the stupid question but where can I find these nightlies ?

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              • #8
                Email support@chaosgroup.com and ask for access I suppose.
                CGI - Freelancer - Available for work

                www.dariuszmakowski.com - come and look

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                • #9
                  Another workaround option is to set the number of threads to 1, this way V-Ray will use only 1 thread.
                  V-Ray developer

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                  • #10
                    I have downloaded the latest nightly and indeed I can remove the local machine now, thanks for the good tip !
                    However the Linear Workflow in the color mapping is not supported anymore, I temporarily rolled back until I find the right settings to compensate its absence.

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                    • #11
                      Originally posted by lcrivell View Post
                      I have downloaded the latest nightly and indeed I can remove the local machine now, thanks for the good tip !
                      However the Linear Workflow in the color mapping is not supported anymore, I temporarily rolled back until I find the right settings to compensate its absence.
                      That function will not come back. If you used it then your Gamma workflow might be incorrect and you would need to learn the proper way of using gamma...
                      CGI - Freelancer - Available for work

                      www.dariuszmakowski.com - come and look

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                      • #12
                        In fact it should work as before, but it will just print a warning for now.
                        V-Ray developer

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                        • #13
                          Originally posted by lcrivell View Post
                          However the Linear Workflow in the color mapping is not supported anymore, I temporarily rolled back until I find the right settings to compensate its absence.
                          No, it has not been removed, V-Ray just prints a warning.

                          Best regards,
                          Vlado
                          I only act like I know everything, Rogers.

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                          • #14
                            Originally posted by t.petrov View Post
                            Another workaround option is to set the number of threads to 1, this way V-Ray will use only 1 thread.
                            Where are this "thread" option in vray 2.4 for max?
                            Thanks

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                            • #15
                              Open a MaxScript listener and type
                              Code:
                              renderers.current.system_numThreads=1
                              Best regards,
                              Vlado
                              I only act like I know everything, Rogers.

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