Hi
Im trying to render some maya fluids with phoenix fd volume shader. If I enable 'use lightcache' in the additional settings it looks nice and smooth, but when I render out the sequence, it flickers like hell (like gi splotch flicker). Is there any way to minimize the splotch flicker? How do I control the lightcache quality, is that in the gi settings?
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Jacob
Im trying to render some maya fluids with phoenix fd volume shader. If I enable 'use lightcache' in the additional settings it looks nice and smooth, but when I render out the sequence, it flickers like hell (like gi splotch flicker). Is there any way to minimize the splotch flicker? How do I control the lightcache quality, is that in the gi settings?
--
Jacob
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