Could someone please help me clarify a statement in the VRay docs based on a couple scenarios?
The help reads:
If you need to create several proxies linked to the same .vrmesh file, it's better to make them instances - this will save memory since the .vrmesh file will be loaded only once.
Scenario one:
Using Duplicate Special and checking the "Instance" box
or
Scenario two:
Using Duplicate Special and cheicking the "Copy" box but selection "Duplicate input connections" (and not "Duplicate input graph")
I've come from using VRay in Max for years and am now working with Maya full time so I'm wondering if there is some translation to the above statement. I would understand in the help I should use the first method but it appears to me that the second would be the better solution for basic asset management purposes and takes less of a memory hit in Maya.
Thanks in advance,
--Jon
The help reads:
If you need to create several proxies linked to the same .vrmesh file, it's better to make them instances - this will save memory since the .vrmesh file will be loaded only once.
Scenario one:
Using Duplicate Special and checking the "Instance" box
or
Scenario two:
Using Duplicate Special and cheicking the "Copy" box but selection "Duplicate input connections" (and not "Duplicate input graph")
I've come from using VRay in Max for years and am now working with Maya full time so I'm wondering if there is some translation to the above statement. I would understand in the help I should use the first method but it appears to me that the second would be the better solution for basic asset management purposes and takes less of a memory hit in Maya.
Thanks in advance,
--Jon
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