Hi there,
I believe the vrayPointWorldReference output is what is known as 'pref pass' in some circles, basically the world space point position of the pre-deformation reference (or rest) pose at the origin. Is that correct?
Trying to use it, but it seems to give me the same result as the regular pointWorld output. Do i need to do anything special to make this work?
Where does it get the pre-deformation information? Does it look at the earliest shape node of the history, and it samples that?
Any help would be appreciated.
cheers,
Laszlo Sebo
I believe the vrayPointWorldReference output is what is known as 'pref pass' in some circles, basically the world space point position of the pre-deformation reference (or rest) pose at the origin. Is that correct?
Trying to use it, but it seems to give me the same result as the regular pointWorld output. Do i need to do anything special to make this work?
Where does it get the pre-deformation information? Does it look at the earliest shape node of the history, and it samples that?
Any help would be appreciated.
cheers,
Laszlo Sebo
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