I've have tons of different objects that need subtle diferences in the textures color.
In 3dsmax I would use VRayMultiSubTex, on Mental ray Multi sub map shader.
What can i use in maya, besides setting up all different shaders by hand ?
VRayMultiSubTex
http://docs.chaosgroup.com/display/V...RayMultiSubTex
Mental Ray Multisubmap
Thanks
In 3dsmax I would use VRayMultiSubTex, on Mental ray Multi sub map shader.
What can i use in maya, besides setting up all different shaders by hand ?
VRayMultiSubTex
http://docs.chaosgroup.com/display/V...RayMultiSubTex
Mental Ray Multisubmap
Thanks
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